|
|
Albrecht
Schmidt
Ludwig-Maximilians-Universität
München
Germany
|
|
The deadline for Workshop Proposals
has already passed.
Please find the deadlines for the individual
workshops below.
The workshops will be held on April,
20 in Vienna
Registration: Authors of accepted
workshop papers can make use of an
extended early registration deadline
- see the registration page for details.
|
|
Contact
workshops@pervasive2004.org |
|
|
PERVASIVE
2004 Workshops are a complementary forum to the main
conference, encouraging the presentation and discussion
of work in progress and facilitating a dialogue on
emerging topics in small groups. Workshop sessions
will provide inspiring and influencing discussion
on a variety of pervasive computing topics. Central
aims are sharing and consolidation of new research
ideas and foster future co-operations.
W1:
Gaming Applications in Pervasive Computing
Environments
W2: Toolkit Support for Interaction
in the Physical World
W3:
Memory and Sharing of Experiences
W4: Computer Support
for Human Tasks and Activities
W5: Benchmarks and a database for
context recognition
W6: SPPC: Security and Privacy in
Pervasive Computing
W7: Sustainable Pervasive Computing
Organizers:
- Carsten Magerkurth,
Fraunhofer IPSI, Darmstadt, Germany
- Regan Mandryk,
imon Fraser University, Burnaby BC,
Canada.
- Steve Benford,
University of Nottingham, UK
- Johan Sanneblad,
FAL, Viktoria Institute, Goteborg,
Sweden.
Theme
Gaming has been a hot topic and innovating
force in most cultures for thousands of
years. In contrast to traditional gaming,
computer entertainment still lacks rich
human-to-human interaction and is not
grounded in our physical world. With the
emergence of ubiquitous and pervasive
computing technology, we are now facing
a radical paradigm shift in which the
computer as a medium steps back and weaves
itself into the fabric of our physical
and social environments. Combining pervasive
computing technologies with gaming applications
many people enjoy and are used to, will
have a positive effect on the dissemination
of the pervasive computing paradigm and
may help creating new and revolutionary
forms of experiences. With this workshop
we bring together researchers who are
interested in interactive entertainment
and the opportunities and risks that pervasive
computing might introduce to it. We want
to discuss initial results from this emerging
field and share our experiences and visions
to identify relevant research questions
and future research directions.
Submission
Deadline: 15. Feb 2004
Workshop
details:
http://www.ipsi.fraunhofer.de/ambiente/pervasivegaming
magerkurth@ipsi.fraunhofer.de
|
Organizers:
- Rafael
Ballagas, RWTH Aachen University
- Scott
Klemmer, UC Berkeley
- Jennifer
Sheridan, University of Lancaster
Theme
Pervasive computing continues to push
computer technology off the desktop and
into the physical world. However, building
physical interfaces is non-trivial, requiring
knowledge of low-level hardware and software
details. These difficulties echo the experiences
of the GUI community twenty years ago.
Tangible user interface (TUI) toolkits
have the potential to simplify physical
prototyping just as GUI toolkits have
improved graphical prototyping.
This
workshop will be a collaboration between
tangible user interface designers and
toolkit developers. TUI designers should
give perspectives on the domain they are
designing for, prototyping techniques
they use, and difficulties they encounter.
Toolkit developers should present their
toolkit solution or project, and its particular
strengths and weaknesses for rapidly prototyping
TUIs.
We
will address several fundamental issues
in toolkit support for interaction in
the physical world:
- Creating a taxonomy
of existing prototyping techniques
for TUIs
- Deriving required
features and characteristics of potential
TUI toolkits from this taxonomy
- Mapping out the
design space of TUI toolkits, and
placing existing toolkits into it
- Defining ways to
evaluate TUI toolkits
- Identifying opportunities
for future collaboration
Submission
Deadline: February 15, 2004
Workshop
details:
http://media.informatik.rwth-aachen.de/tuit
|
Organizers:
- Kenji Mase, Nagoya
University / ATR
- Yasuyuki Sumi,
Kyoto University / ATR
- Sidney Fels, University
of British Columbia
Theme
Pervasive computing environment will become
a strong infrastructure to record experiences
of people in the real world because it
will network a lot of wide spread sensors
that can capture the activities of people
continuously in various aspects. The experiences
here include activities such as writing,
drawing, speaking, meeting, sports, traveling
etc., in personal or group context, and
interactions with other people and/or
artifacts. Recorded experiences by means
of digital video, tactile sensors, location
tracking device, etc. can be used as a
source for various tasks in daily life,
business, education and security. They
include, for example, multi-media memory
aids, reference for context recognition,
creation of a model of person's activities
and story-telling of life. The useful
and computational log can be obtained
by ubiquitous sensor networks and effective
tagging systems.
There are many research projects on ubiquitous
sensor network for recording events, wearable
device for personal event recording, real-world
oriented CSCW, interaction analysis by
ethnological approach, and privacy issues.
The researchers who are engaged in this
theme are welcome.
Please send electronic submissions to:
pervasive04@atr.jp
Submission
Deadline: February 14, 2004
Workshop
details:
http://www.ii.ist.i.kyoto-u.ac.jp/~sumi/pervasive04
mase@itc.nagoya-u.ac.jp
|
Organizers:
- Jakob E. Bardram,
University of Aarhus, Denmark
- Henrik Bærbak
Christensen, University of Aarhus,
Denmark
- David Garlan, Carnegie
Mellon University, USA
- João Sousa,
Carnegie Mellon University, USA
Theme
The term task-based or activity-based
computing has been proposed as a new paradigm
for computing more suited for ubiquitous
and pervasive computing than the traditional
application- and file-centered computing
paradigm, which are oblivious to a notion
of a user task spanning multiple applications,
services, and information sources. This
situation is worse in work environments
where users, rather than sitting at a
desk all the time, would like to use whatever
devices are available at each location
for carrying out their work and for impromptu
collaboration. This workshop aims at exploring
issues related to improving the computational
support for human tasks and activities,
with a special focus on infrastructures,
software architectures, models of user
tasks, and on the challenges associated
with designing and implementing those.
The goal is to build a network of researchers
and practitioners working on aspects of
task- /activity-based computing. The workshop
will focus on exploring this potential
by discussing the constraints and possibilities
of existing and emerging technologies
for supporting human activities, and focusing
on identifying current and future research
directions. These goals will be accomplished
through presentation of the participants'
visions and research, brainstorming sessions,
and small-group breakout sessions.
Submission
Deadline: 1. March 2004
Workshop
details:
http://www.daimi.au.dk/pervasive2004workshop
bardram@daimi.au.dk
|
Organizers:
- Paul Lukowicz,
Institute for Computer Systems and
Networks, UMIT Innsbruck
- Jani Mäntyjärvi,
Technical Research Center of Finland,
VTT
- Holger Junker,
Wearable Computing Lab, ETH Zurich
Theme
The aim of the workshop is to foster the
generation of standard, publicly available
data sets for context recognition. Such
data sets and benchmarks have proven to
their value in many other fields such
as speech recognition, image recognition
and computer architectures. They allow
initial tests of new methods and algorithms
without the need for time consuming data
collection.Even more important, they provide
an objective basis for the evaluation
and comparison of algorithms.
As
the field of context recognition grows
and becomes more mature, the need for
such publicly available, standard data
sets and benchmarks is becoming more and
more obvious. The organizers see the workshop
as a first step towards generating such
data sets and benchmarks. To this end,
we invite all interested researchers to
present their views on relevant
scenarios, sensors sets, data formats,
mechanism for repository management and
other related issues. We would also like
to encourage presentations of existing
data sets, that could be contributed to
an initial
database version.
The
output of the one-day workshop will be
a consensus on the above issues. Ideally,
this shall contain concrete steps and
a time schedule for the establishment
of the envisioned database and benchmark
sets.
Submission
Deadline: 13 Feb 2004
Workshop
details:
http://www.wearable.ethz.ch/pervasive04_workshop.html
junker@ife.ee.ethz.ch
|
Organizers:
- Philip Robinson
(TecO, University of Karlsruhe, Germany)
- Harald Vogt (ETH
Zurich, Switzerland)
- Waleed Wagealla
(University of Strathclyde, Scotland)
Theme
When someone asks you to use your office,
what goes through your mind? Is it the
probability that they may make an overseas
call? Is it the fear that they may browse
your high profile or confidential documents
lying on the table? Or in the case of
a total stranger, how did they know that
your office was available in the first
place? In this workshop we build on a
notion that decisions influenced by trust,
privacy, security and context are not
treated in isolation, rather there exists
a system of balanced reasoning that interrelates
these concerns. The aim of this workshop
is to explore the properties of this system,
by defining the interfaces between trust,
privacy, security and context, the data
that is interchanged between their identifiable
mechanisms, and how this knowledge can
be best applied in pervasive computing
applications.
Submission
Deadline: 14 February 2004
Workshop
details:
http://www.vs.inf.ethz.ch/events/sppc04/
|
Organizers:
- Siegfried Behrendt,
Institute for Futures Research and
Technology Assessment, Berlin, Germany
- Danielle Bütschi,
Center for Technology assessment,
TA-Swiss, Berne, Switzerland
- Michèle
Courant, University of Fribourg, Fribourg,
Switzerland
- Lorenz Hilty, Swiss
Federal Laboratories for Materials
Testing and Research, St. Gallen,
Switzerland
Theme
The technology of pervasive computing
is now ready for a large-scale everyday
use. Such a widespreading may have a strong
impact on society and environment, by
the way equipments and technical infrastructures
for everyday life will be designed, and
by the way the social and environmental
issues of technology will be managed.
Despite the promising facilities it will
bring on, pervasive computing has indeed
some darks sides, which must be early
taken into account if we want to achieve
a sustainable development.
The goal of the workshop is then to bring
together interdisciplinary contributors
for enabling to set up the foundations
of a sustainable pervasive computing.
People from any discipline concerned by
pervasive computing deployement (e.g.
from computer science, business, urbanism,
architecture, mobility, health care and
medicine, energy, waste management, ethics,
technology assessment, law, etc), and
interested in sharing their works, experiences,
or ideas for reaching this goal are welcome
to the workshop.
Two aspects will be considered : (1) analysis
and evaluation of the implications of
pervasive computing for the society and
the environment; (2) design and applications
for a sustainable pervasive computing.
Submission
Deadline: February 15, 2004
Workshop
details:
http://diuf.unifr.ch/pai/spc2004/
michele.courant@unifr.ch
|
|